WE are in VR

Improving Foreign Language Speaking Skills Through Virtual Reality

An Erasmus+ KA220 Cooperation Partnership supporting innovative language education across Europe.

Project at a Glance

A brief overview of the WE ARE IN VR Erasmus+ project

Objective

Improving foreign language speaking skills through VR-based learning

Target Groups

Students aged 13–19 and foreign language teachers

Countries

Türkiye, Spain, Italy, Romania, Netherlands

Duration

December 2024 – November 2026

why WE are in VR?

Limited real-life speaking practice

Low learner confidence

Lack of immersive learning environments

Virtual Reality enables safe, immersive and motivating language practice, addressing key challenges faced by learners and teachers across Europe.

Project Objectives

What the project aims to achieve through VR-based language learning

1

Develop

innovative, evidence-based methods in foreign language education

2

Improve

students’ speaking skills through immersive VR-based scenarios

3

Strengthen

European cooperation through shared practices and digital collaboration

Key Project Outputs

  • Teacher Training Programme
  • Teacher Training Programme
  • Motivation Strategies
  • Assessment & Monitoring Tools
  • European Cooperation Platform

Project Impact

Students

Improved speaking confidence and practical communication skills.

Teachers

Enhanced digital and pedagogical competences through VR integration.

Institutions

Strengthened capacity for sustainable innovation and European cooperation.