WE are in VR
Improving Foreign Language Speaking Skills Through Virtual Reality
An Erasmus+ KA220 Cooperation Partnership supporting innovative language education across Europe.
Project at a Glance
A brief overview of the WE ARE IN VR Erasmus+ project
Objective
Improving foreign language speaking skills through VR-based learning
Target Groups
Students aged 13–19 and foreign language teachers
Countries
Türkiye, Spain, Italy, Romania, Netherlands
Duration
December 2024 – November 2026
why WE are in VR?
Limited real-life speaking practice
Low learner confidence
Lack of immersive learning environments
Virtual Reality enables safe, immersive and motivating language practice, addressing key challenges faced by learners and teachers across Europe.
Project Objectives
What the project aims to achieve through VR-based language learning
1
Develop
innovative, evidence-based methods in foreign language education
2
Improve
students’ speaking skills through immersive VR-based scenarios
3
Strengthen
European cooperation through shared practices and digital collaboration
Key Project Outputs
Project Impact
Students
Improved speaking confidence and practical communication skills.
Teachers
Enhanced digital and pedagogical competences through VR integration.
Institutions
Strengthened capacity for sustainable innovation and European cooperation.



